There were a few things still to investigate before leaving life support and as always the turrets are earning their keep. The storage room by the gravlift has 3 neuromods and a turret as well as other useful loot.
The water treatment facility has 2 voltaic phantoms that you can get them to follow you out into the hall and take care of them with help from your turrets. Upstairs in the water quality room there are another 2 neuromods as well as lots of loot and the physic water quests is completed .
The treasure hunt for Hordinbaffles map was activated but I didn’t know why but the locations will be shown in the video to follow.
Thanks for watching